Tuesday 6 February 2018

PSP Month: Chili Con Carnage


Game: Chili Con Carnage
Console: Sony Playstation Portable
Developer: Deadline Games
Release Date: 16th February 2007

If you've ever played Total Overdose, you'll know exactly what to expect from Chili Con Carnage; a very similar game by the same developer. With a Mexican theme, third person shooter gameplay and lots of kills to chain together, the game takes a whacky and sometimes fun approach. There are 7 missions in total, each split into a few parts but the overall gameplay is a little too monotonous as players work their way through the levels shooting everything they can with auto-targeting.

There's some humour to the game's overall story and it's obvious that it's not to be taken particularly seriously; the gameplay seems to be the main attraction. That said, I found the gameplay to be pretty bland and not varied enough to warrant 7 missions. Sure there are combos that players can string together, jumping and shooting enemies but the auto targeting takes away any challenge from the game.


Graphically the game is pretty average, and more to the point uninteresting save for its Mexican theme which quickly gets old. Levels are laid out in a fairly linear style, even if a little exploration is necessary to find the next goal. Music and voice acting is mainly comedic as is to be expected with this kind of game. 

Overall Chili Con Carnage is too short to be considered a full gaming experience, too long to be interesting as a niche concept style game, trying to be funnier than it is, with a boring gameplay style and lacklustre combo and shooting options. Without auto aiming it could be at least fun to try and hit the enemies but instead players will find themselves spamming the shoot button as enemies appear. 

Rating: 44/100
Grade: E

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