Thursday, 26 January 2017
Mobile Game Review: Colour Switch
Game: Colour Switch
Console: Mobile
Developer: Fortafy Games
Release Date: 12th June 2015
It's been a while since I reviewed a mobile game; partly because I want this blog to focus on console gaming, and also because my old mobile phone had hardly any storage free to try any games out on. Having acquired a new phone, I feel it's only right to check out the best of the app store every now and then, because there are some games worth trying. Colour Switch is a game with a simple concept; guide a ball through obstacles to the finish line. There are currently 35 game modes which feature varied rules on the concept of getting your ball to the finish line.
The sheer amount of variety in game modes is part of what makes this game notable, amongst the large amount of similar app store titles. Sure, there's some that aren't quite as good as others, but on the whole each new mode is an interesting challenge and a fresh take on what can be done with a ball and some coloured obstacles. Most games are based around some form of colour changing, which is done via passing through a colour change symbol, and these remain a constant, alongside avoiding spiked enemies and passing through obstacles which are the same colour as you, throughout most game modes.
Colour Switch is also particularly notable for its consistent and tight control; while players can only really tap and swipe to control in each mode, gameplay is intuitive and any failures tend to be the fault of the player rather than the game. The only real downside to the huge amount of game modes (besides the time you'll waste playing all of them) is that there are a couple of modes which are nearly clones of the original "challenge" game mode, which is shown above. Gamers who like to complete every level of games they own might also wish to avoid Colour Switch, considering its 1000+ level count.
Daily challenges and bonuses are a welcome addition to the game, and players collect stars throughout the modes with which they can buy new designs for the ball which they guide through the levels. That's all the stars can be spent on though. While it may feel good to unlock everything in a game, a little more reward than simply changing the thing I'm guiding through each level might help me to stay invested in continuing to complete such a massive array of levels.
Graphically the game is very clean and intuitive, with simple shapes and colours forming the majority of visuals. Every now and then I found myself wanting a little more space in which to tap on the screen, without covering anything I wanted to see, but overall it wasn't too big of a problem. The music which accompanies gameplay is pretty harmless and doesn't add or detract much eitherway.
Overall Colour Switch is a well put together and fun way to pass some time, with many different variations on its gameplay to keep players engaged. Perhaps it would do well to mix things up a bit and present different modes through a linear progression, keeping players on their toes, but too much content is preferable to too little. It's refreshing to see a mobile game with very little gated content (the only payable content is unlocking levels instead of working your way through them, and getting more stars), even if there are fairly constant adverts, though we've come to expect those.
Rating: 85/100
Grade: B
Labels:
Mobile
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